BMW M235i F22 2015

Credit
------------------------
*model and texture by Gameloft/Turn10Studios
*Converted by Wai
*thank to DK22pac,izerli,Mad_Driver,DMN and other that help me
*Dirt texture by Sankalol
*Damages by GTR_96

Feature
-----------------------
*Lod1 MQ model from GT Racing 2 (more pleasant for low end pc)
*Lod0 interior from Forza Horizon
*Adapted with Active Dashboard 3.2 [ functional steering, speedometer,tachometer ]
*Adapted with Improved Vehicle Features 2.1.1 [ dirt, brakepad, turn signals, brake lights, reverse light, driving lights, fog light,DaytimeRunningLight ]
*Tunable 'spoiler'
*SA Plate 
*3d engine [own scratch]
*underbonnet textured(primary_color)
*quality doorsill
*quality interior texture
*interior lighting
*all textures mipmapped
*body shader rendering
*Flat shadow + wheel shadow
*realistic handling
*damage
*own chassis_vlo
*1024px template
*light work with Enbseries 0.248

Known issue:
-car has weird scale , exterior is small/interior is big , but CJ too small in interior :p


Vehicle replace:Bravura
REPLACE data
------------------
data/handling.cfg
BRAVURA       1603.5 3400.0 2.4 0.0 0.1 -0.1 75 0.80 0.8 0.5 5 210.0 22.0 5.0 R P 4.0 0.5  1  30.0  1.2  0.15  0.0  0.28  -0.05  0.5  0.3  0.25  0.60  35000  2004  4000002   1    1   0


data/carcols.dat

bravura, 35,1, 79,1, 0,1, 8,1, 3,1, 1,1, 101,1, 113,1, 6,1


data/vehicle.ide
401, 	bravura, 	bravura, 	car, 		BRAVURA, 	BRAVURA, 	null,	executive,	5, 	0,	0,		-1, 0.8, 0.8,		0


data/carmods.dat
bravura, nto_b_l, nto_b_s, nto_b_tw, spl_b_bab_m, spl_b_bar_l, spl_b_bbb_m, spl_b_mar_m



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